Monday, June 4, 2018
Agony (DX11)
Fix:
- Shadows
- Lights
- Halo
- Reflections
TB and SBS Mode:
- The game support SBS/TB Mode using 3Dmigoto. Remove the ";" in the ";include = ShaderFixes\3dvision2sbs.ini" of the d3dx.ini. Default TB Mode. F11 to cycle. Also remember to use "HDMI Checkerboard" in the NVCP to remove the 720p limitation.
Notes:
- Recommend use Post Processing = LOW
Instructions:
- Extract where Agony-Win64-Shipping.exe is located (\Agony\Agony\Binaries\Win64)
- Start the game, when "Rundll32" prompt appear, press "Yes" (in Win10 this don't appear). This is for the Profile Override needed for this game. In Nvidia overlay you will see "3Dfix by DHR".
Download
Screenshots
** Do you like the fix? **
If you like the fix, you can donate to this PAYPAL account: dhr.donation@gmail.com
Subscribe to:
Post Comments (Atom)
Hello DHR, thanks a lot. But the game also supports classical 3D vision?
ReplyDeleteHi!...yes...the TB and SBS mode is only if you want to use it.
Deleteokay, thanks. :) then I will buy the game now. :D
DeleteThanks so much DHR.
ReplyDeleteWhat is this for? Can I reduce the graphics of the game with this?
ReplyDeleteStill not working for me, thanks tho for the help x(( left eye all texture are white-yellow i basicly see nothing on left eye.
ReplyDeletehello, please, does this fix work for the unrated version too? thanks
ReplyDeleteit does, I've found myself after the purchase
DeleteThis comment has been removed by the author.
ReplyDeleteThe above anonymous commenter says the fix is working for Agony Unrated. For me 3D does activate and I see the fix overlay. But the left eye is washed out (at least in the first 'tutorial' scene)...it looks as though all textures for that eye are filling with a flat off-white color. Ideas anyone?
ReplyDeletePS This censoring of over-the-top, *pretend* violence and gore in horror movies and games, etc., must come to an end. Imagine if we missed out on that GREAT 3D scene in Resident Evil 7? You know, THAT scene.
Tryed to run using geo11 and got this...
ReplyDeleteLowLevelFatalError [File:D:\Engine\Engine\Source\Runtime\RenderCore\Private\RenderingThread.cpp] [Line: 811]
Rendering thread exception:
LowLevelFatalError [File:D:\Engine\Engine\Source\Runtime\Windows\D3D11RHI\Private\D3D11Util.cpp] [Line: 233]
Result failed
at D:\Engine\Engine\Source\Runtime\Windows\D3D11RHI\Private\D3D11Viewport.cpp:289
with error DXGI_ERROR_INVALID_CALL
KERNELBASE.dll!0x000000002BA74FD9
Agony-Win64-Shipping.exe!0x0000000056437A4B
Agony-Win64-Shipping.exe!0x0000000056406958
Agony-Win64-Shipping.exe!0x000000005687BDBE
Agony-Win64-Shipping.exe!0x000000005686CCB7
Agony-Win64-Shipping.exe!0x000000005687375B
Agony-Win64-Shipping.exe!0x0000000056C3E5D6
Agony-Win64-Shipping.exe!0x0000000056C3C4AD
Agony-Win64-Shipping.exe!0x0000000056E0F15D
Agony-Win64-Shipping.exe!0x0000000056E10670
Agony-Win64-Shipping.exe!0x0000000056395E9E
Agony-Win64-Shipping.exe!0x000000005639610C
Agony-Win64-Shipping.exe!0x0000000056C50AD6
Agony-Win64-Shipping.exe!0x0000000056C50B68
Agony-Win64-Shipping.exe!0x0000000056488597
Agony-Win64-Shipping.exe!0x0000000056483797
KERNEL32.DLL!0x000000002C3E7034
ntdll.dll!0x000000002E2E2651
ntdll.dll!0x000000002E2E2651