Saturday, June 2, 2018
LEGO Jurassic World (DX11)
Fix:
- Shadows / Lights
- Halo
- Decals
- Reflections
TB and SBS Mode:
- The game support SBS/TB Mode using 3Dmigoto. Remove the ";" in the ";include = ShaderFixes\3dvision2sbs.ini" of the d3dx.ini. Default TB Mode. F11 to cycle. Also remember to use "HDMI Checkerboard" in the NVCP to remove the 720p limitation.
Presets:
- "F1" to see presets
Note:
- I don't fix HUD in this game
Instructions:
- IMPORTANT!!! Edit LEGOJurassicWorld_DX11.exe with Notepad++ and change "nvapi64.dll" to "nbapi64.dll" in 3 Spots. Save the EXE. BACK UP THE ORIGINAL EXE.
- Extract where LEGOJurassicWorld_DX11.exe is located (\LEGO Jurassic World)
- Start the game, when "Rundll32" prompt appear, press "Yes" (in Win10 this don't appear). This is for the Profile Override needed for this game. In Nvidia overlay you will see "3Dfix by DHR".
Download
** Do you like the fix? **
If you like the fix, you can donate to this PAYPAL account: dhr.donation@gmail.com
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Super great to see these Lego games working. I've played a couple, and they are surprisingly fun.
ReplyDeleteJust a note: It should no longer ever be necessary to edit the exe. That's the point of the force_no_nvapi=1 flag in d3dx.ini, which should do the same thing. If it's not working, let us know, and we can take a look.
Hi bo3b! i try force_no_nvapi=1 in this game, and is not working....i get a corrupted 3D image instead.
DeleteHi DHR, editing the exe with notepad++ not making sense. There are a lot of black highlighted NUL letters and stuff. The game is loading fine and the 3d works good. But the screen continuously goes on and of only when you start running around. IS this why we have to edit the exe? How exactly do you edit an executable with notepad++?
ReplyDeleteThis is the first time I see this instruction editing the exe...
Okay, got it working.
ReplyDeletehttps://www.youtube.com/watch?v=sGWlxib-K7w
Used this HEX editor: https://sourceforge.net/projects/npp-plugins/files/Hex%20Editor/Hex%20Editor%20Plugin%20v0.9.5/
...to change that values.
Thanks DHR! Looks pretty cool =)