Monday, January 13, 2020

Darksiders Genesis (Update: 13.01.2020)


Darksiders Genesis -- Fixed using UE4-Universal Fix 2
— Created and assembled by Losti —
 Made with and for the 3D-Vision Community 



Info
  • This Game is fixed using UE4-Universal Fix 2
  • Reported by thebigdogma @ MTBS:
    https://www.mtbs3d.com/phpbb/viewtopic.php?p=166767#p166767
  • For this fix AutoConvergence is enabled by default, set to convergence 1300
  • See key INFO for download and instructions below, I have added AutoDepth for mouse courser!

Download and Usage Instructions:

Optional donations

Donations for to show appreciation and provide funding towards future game fixes

Losti:                            via PayPal: www.paypal.me/Losti3D or by sending to rauti@inetmx.de
DHR:                             via PayPal: www.paypal.me/dhrdonation
Masterotaku:              via PayPal: masterotakusuko@gmail.com
DarkStarSword:          via PayPal: www.paypal.me/DarkStarSword or support @ https://www.patreon.com/DarkStarSword
DJ-RK:                           via PayPal: www.paypal.me/DShanz or by sending to rshannonca@gmail.com

5 comments:

  1. Thank you very much!
    You created so many 3D fixes for us, you are the best!

    ReplyDelete
  2. Dude, you have been on a ROLL! Take a break, relax, and enjoy a nice spliff.

    ReplyDelete
    Replies
    1. Compared to a fix from the scretch this little adaptions take only some hrs, less than 2, its not a problem. Yes i currently playing KingdomCome...and fix effects i can find....i cant play until i have tried to fix things i see. Its a curse :-)

      Delete
  3. I had to lower convergence to 1000 because my mouse cursor was flickering with 1300.
    In d3dx.ini I changed all values in "disable_scissor" from 1 to 0 to get the enemies' healthbar working.
    To avoid accidently switching convergence I also put an ";" before convergence = 0.33 under [CommandListAim].
    Thanks for the fix, Losti!

    ReplyDelete
  4. I didn't make it can someone help please?
    - I installed the fix from 3D Fix Manager that extracted the files in ProjectMayhem/.../Win64 folder
    - edited d3dx.ini and set my resolution
    - copied Scalabilty and add contents of Engine_additions then make readonly for both files
    - Started the game from normal game .exe, started the game via 3D fix manager, started the game using 00_UE4-UniversalFix-2_Config.cmd, 3DMigoto too, force full screen..
    All starting methods ends up with a crash after blackscreen launch

    ReplyDelete