Monday, October 23, 2023

Yakuza 3 Remastered




3D Vision and geo-11 fix for Yakuza 3 Remastered.

Update (2023-10-23): added geo-11 fix. Autoconvergence enabled by default, and with lots of automatic presets for the many minigames of the game. Stereoized specular reflections. Other fixes.
Update (2021-03-10): reuploaded the fix with some code in "d3dx.ini" that I had commented by mistake in the first upload. Please, redownload the fix if you did it before this date.


Fixed
- Shadows.
- Nightclub lights.
- Haloing problems.
- Water effects.
- Drink glasses.
- Stereoized specular reflections.
- Added a depth of field toggle (F4).


Known issues
- Aura effects and highlighted items can show problems. I couldn't fix this.


Installation
- (geo-11, with build v0.6.182): download this file and extract its contents in the "Yakuza 3" folder, where "Yakuza3.exe" is. Remember to edit "d3dxdm.ini" to change your "direct_mode" to the output you need. For 3D Vision monitors, both "nvidia_dx11" and "nvidia_dx9" work, in fullscreen mode, but "nvidia_dx9" needs vsync disabled in the game options (driver vsync is OK).
- (Older 3D Vision fix): download this file and extract its contents in the "Yakuza 3" folder, where "Yakuza3.exe" is.
- Run the game and let it overwrite the profile the first time.


Hotkeys (numbers aren't from the numpad)
F1: convergence presets (0, 0.5, 1, 2). 2 by default. This key only works if you disable autoconvergence.
F4: depth of field toggle (cutscenes and first person mode). Not disabled by default.


Recommendations
- Use the "Auto" ingame fps limit, because the "60" fps limit makes everything below it run in slow motion. And at this date, you're going to get low fps in crowded outdoors locations.
- I recommend using the mod that restores the original licensed music and better video cutscenes.


If you liked the fix and want to contribute for more future fixes, you can donate to this PayPal account: masterotakusuko@gmail.com

4 comments:

  1. Profile? Save profile? Config profile? Not very clear guy.

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  2. Ah im just dumb and forgot to unpack the zip. The in game SSAO is trash in some scenes. I replaced it with 4 AO (1 Spatial) reflections and a glow atop geometry. This game however does not support dual radii for that glow layer. Some do. Glow rendering in wrong places are not tolerated, and its engine dependent.

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  3. Hello! Sorry for the message such a long time after release, but is it possible this fix touches some crucial file? Somehow, after installing it, the game won't recognize my gamepad (official wired X360 pad) anymore. Only thing that has changed before first launch (no fix applied) and now (fix applied) is the fix.

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  4. Sorry, same person again! It appears launching through the manager fixes it. A minor annoyance, but glad that I can play it straight away and not having to uninstall the fix! Either way thanks!

    ReplyDelete