Thursday, March 18, 2021

Yakuza 4 Remastered

3D Vision fix for Yakuza 4 Remastered.

- Shadows.
- Nightclub lights.
- Haloing problems.
- Water effects.
- Reflections.
- Golf lines.
- Distortion effect.
- Saejima attack effects.
- Stereoized specular reflections, only for water shaders.
- Automatic low convergence (0.5) when the cutscene depth of field shader is present.
- Added a depth of field toggle (F4).

Known issues
- Drinks inside glasses (which appear only in cutscenes) are imperfect at their surface.
- Aura effects and highlighted items can show clipping problems (the effects themselves aren't wrong). I couldn't fix this.

- Download this file and extract its contents in the "Yakuza 4" folder, where "Yakuza4.exe" is.
- Run the game and let it overwrite the profile the first time.

Hotkeys (numbers aren't from the numpad)
F1: convergence presets (0, 0.5, 1, 2). 2 by default.
F4: depth of field toggle (cutscenes and first person mode). Not disabled by default.

- Use the "Auto" ingame fps limit, because the "60" fps limit makes everything below it run in slow motion. And at this date, you're going to get low fps in crowded outdoors locations.
- I recommend using the mod that restores the original licensed music and better video cutscenes, and Tanimura's original actor.

If you liked the fix and want to contribute for more future fixes, you can donate to this PayPal account:

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