Godfall [DX11]
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Lets keep 3D-Vision alive all together! Please enjoy games using UE4-Engine with this fix!
Infos about the in-game OSD functions @ MTBS:
Download:
How install / start the game:
- use 7zip to extract game fix to ...\Aperion\Binaries\Win64
- please use this script 00_UE4-UniversalFix-2_Config.cmd or 00_UE4-UniversalFix-2_Config_EPIC.cmd to install needed AA/AO fixed, EXIT if you are in the main Menu.
- GAMESTART: Please start the game via EPIC/STEM LAUNCHER, here you have to add additional starting commands for the game "-dx11" (without ""), otherwhise you run into connection issues!
- You may need to start the game several times after fix installation/update until it will launch without crash
- Special Settings: nothing
- Issues: some FOG renders mono and smearing while movement, not game breaking
Auto-Fix-Update:
- DISABLED, not to kill individual fixes for this game!
Changes compared to the UE4-Universal Fix 2:
- fixed issues with wrong smoke rendering
- adjusted HUD/UI an depth to MY likes (Auto depth HUD enabled by default)
- AutoConvergence is enabled by default and configurated
- fixed issues with black issues over HUD elements
- fixed issues with false stereorized particles
- HUD/UI switches to static depth in menus, except in cut scenes and loading screen!
Version History:
1.0
- initial repaired 3DV ready release
2.0
- Fixing reflections after game update
what version of the game? steam, epicgames, the game version crack is not updated.
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