geo-11 fix for Blood: Refreshed Supply. The fix was made only for this new port released on 2025-12-04, not the older Blood Fresh Supply version.
Update (2026-02-04): skybox fixed again after today's game update. This time with regex, so I hope it will still be valid after future game updates.
Update (2025-12-17): skybox fixed again after today's game update.
Fixed
- Skybox pushed to full depth.
- Snowflake particles set at some convergence dependant depth (medium distance).
Installation
- First open the game and make sure "Options -> Video setup -> Graphics API" is set to "DirectX 11" instead of the default "Vulkan".
- Dynamic crosshair depth. It also pushes the ingame HUD to depth too, as an inevitable side effect.
Installation
- First open the game and make sure "Options -> Video setup -> Graphics API" is set to "DirectX 11" instead of the default "Vulkan".
- (geo-11, with build v0.6.164): download this file and extract its contents in the "Blood - Refreshed Supply" folder, where "anuket_Shipping_Playfab_Galaxy_x64.exe" is (or whatever it is for the Steam version too. I have the GOG version). Remember to edit "d3dxdm.ini" to change your "direct_mode" to the output you need.
- Launch the game.
Hotkeys
- F1: convergence presets (16, 32, 48). 32 by default.
Hotkeys
- F1: convergence presets (16, 32, 48). 32 by default.
Notes
- Weapon depth had to remain at screen depth due to texture hash conflicts with other HUD elements that break.
- Weapon depth had to remain at screen depth due to texture hash conflicts with other HUD elements that break.
- You may notice some geometry culling at the corners of walls and some objects, and sometimes that black culling even stretchs up to the sky. It's inevitable.
If you liked the fix and want to contribute for more future fixes, you can donate to this PayPal account: masterotakusuko@gmail.com
Or you can join my Patreon: https://www.patreon.com/masterotaku


Could we please prioritize releasing a fix for the game that people are actively playing.
ReplyDeleteThis comment has been removed by the author.
ReplyDeleteMasterOtaku makes 3D patches for games he likes to play and enjoys. If you happen to like them too, that's great... and most of them already have DX12.
ReplyDeleteWe were very lucky that Silent Hill 2 Remake, for example, had DX11 enabled, which is why he was able to make it in 3D, besides the fact that he liked the game.
Entitled much? Unless you can contribute on masterotaku's outstanding level, maybe just be thankful for what you've got. Well, at least you said "please" -_-
ReplyDeleteThank you so much for this! Awesome :D
ReplyDeleteThis is great 3d fix much better then duke nukem 3d 20th anniversary in my opinion (same engine?)
ReplyDeleteThis is awesome. Have you played "Cultic", Master Otaku? It's an incredible boomer shooter with "Overwhelmingly Positive" on Steam, and it's liek a cross between Blood and Resident Evil. It would be amazing in 3D!
ReplyDeletenew update broke skybox is now in 2d
ReplyDeleteThanks for telling me. I'll update the fix soon (probably tomorrow). You'll know when I update the post to mention it.
DeleteAnd done. New fix uploaded.
Deletethx for uodating new fix
DeleteIf anyone has the older Blood Fresh Supply remaster that one works in 3dvision (older drivers) without any need for a fix. Just enable 3dvision Lasersight and you are good to go.
ReplyDeletethe game screen is split to two what shall I do?
ReplyDelete