Sunday, August 9, 2026

F-Zero X [DX11]




geo-11 fix for F-Zero X, to be specific, this is for the G-Diffuser PC port. Only for the DX11 renderer.



Fixed
- Skybox stars and fireworks at correct depth.
- HUD depth hotkey, and some specific depth for some menus where it makes sense.


Installation
- Read the instructions about how to get G-Diffuser if you don't have it already. You are on your own until you get the game working by itself. By default it will be DX11, so there isn't any need to search for that option.
- geo-11, with build v0.7.10: download this file and extract its contents in the "G-Diffuser-v1.0.0-windows-x64" folder (or whatever the folder is called in future versions), where "G-Diffuser.exe" is. Remember to edit "d3dxdm.ini" to change your "direct_mode" to the output you need. It's "sbs" by default. "upscaling" is already enabled in d3dx.ini because it was necessary to make the custom mouse shader work.
- Launch the game.


Hotkeys
- F2: convergence presets (60, 90, 120). 90 by default.
- F3: HUD depth presets (0%, 20%, 40%, 60%). 40% by default.


If you liked the fix and want to contribute for more future fixes, you can donate to this PayPal account: masterotakusuko@gmail.com
Or you can join my Patreon: https://www.patreon.com/masterotaku

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