Last Updated: July 13, 2020
What this mod does:
- Fixes shadows, lights, skybox, bloom and various haloing issues
- Adds an auto-depth feature for the crosshair
- Places the rest of the HUD at a fixed distance
- Adds the following keybind:
- Z - Places HUD at screen depth
Installation:
1) Download this ZIP file and extract the contents into directory that contains the game's EXE file.
2) Use Nvidia Inspector to add "Ziggurat.exe" to the profile "3D-Hub Player". (For instructions on how to assign profiles, see this guide)
3) In the game menu, disable "Sprint FOV change".
Additional Notes:
Made this using DarkStarSword's Unity template.
If you like this mod, consider supporting DarkStarSword on Patreon
If you like this mod, consider supporting DarkStarSword on Patreon
Thanks man, really fun game too.
ReplyDeleteNice, Orcs Must Die meets Painkiller?
ReplyDeleteI haven't yet tried Orcs Must Die. But I definitely see the Painkiller similarities.
DeleteThanks, Fun Game
ReplyDeleteGood job. Really enjoyed it. I think the lasted Ziggurat patch broke it though.
ReplyDeleteJepp, really seems to be broken actually, was working fine before.... :-(
DeleteJust updated the fix with new instructions. Re-download and let me know if you are still having issues.
DeleteHey thanks. Still works with the latest patch and enjoying. All the best to you
DeleteHi, thk for the fix.
ReplyDeleteGame is good, it make me remember first doom gameplay.
Is there a way to put ingame HUD at screen depth, or slightly pop-out ? This could be a good thing because then, convergence could be increased a lot. For now, if I increase convergence, arm & weapon go up the HUD.
Ok. I'll upload an updated fix tomorrow. (There's also some other things I want to fix in this game)
DeleteI just updated the fix. Re-download and let me know if you have any problems.
DeleteThanks for the fix =D
ReplyDeleteLooks like a patch broke the fix again.
ReplyDeleteThank you letting me know. I'll update this fix tomorrow or Wednesday at the latest.
DeleteI just re-installed the game (Steam & GOG version) and the patch is currently working for me. (Running Win 7 x64, drivers 361.43)
DeleteAlso, sometimes a patch won't activate until you increase or decrease convergence (default keys are Ctrl + F5 or Ctrl + F6). So try that and see if it makes a difference.
DeleteSorry for wasting your time. I must've done something wrong in my first attempt. It is working now.
DeleteAlso forgot to turn on notifications for follow up comments.
is it possible to use this without a nvidia driver?
ReplyDeleteNo, sorry, our stuff is all built around NVidia 3D Vision, and requires NVidia hardware. You can possibly play using the AMD equivalent of TriDef.
DeleteHi, thank you for the fix ! ;-) Is it possible to move crosshair a bit further into depth screen ? i couldnt find proper const parameter to change
ReplyDeleteI just did a major update for the fix. I added an auto-depth feature for the crosshair. Bloom is now fixed. I moved the HUD a little bit closer to the screen. Also, I updated the instructions. It's no longer necessary to disable View Bob' or 'Sprint FOV change'. Let me know if you have any other issues.
DeleteSlight change to my previous comment. It's not necessary, but it's still recommended to disable "Sprint FOV change".
Deletewow, amazing :-) now it is perfect ! u are my hero, big thanks for updating it so quickly
Delete