geo-11 fix for Persona 4 Arena Ultimax. The game originally runs in DX9, so this needs dgVoodoo to convert the game to DX11.
Fixed
- Character sprites, other effects and HUD are at correct depth too.
- Clouds in a puddle reflection put to full depth.
- Haloing issues.
Known issues
- The main menu looks pretty bad, but for now I didn't see a way to disable 3D in it without harming gameplay. Just in case, I don't want to risk it. But you can still easily see all the options in the menu.
- Before installing anything, make sure the game is running in windowed mode at 1920x1080 and also without MSAA. Fullscreen and MSAA (not necessarily together) break graphics completely.
- F1: convergence presets (150, 250, 400). 250 by default.
Notes and reminders
- Do not attempt to use fullscreen mode. It breaks everything due to some incompatibility with dgVoodoo. Also, borderless mode leaves the game as a small rectangle in the middle when you try to upscale to 4K, so it's best to use windowed mode.
- Also remember to disable MSAA ingame.
- Upscaling is already enabled in the fix, with "upscaling = 1" in "d3dxdm.ini". If you want to disable that, set it to 0.




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