Monday, May 13, 2013

Velvet Assassin

Velvet Assassin 
By Eqzitara 

Fixed:Shadows[Profile], crosshair"mode", water, skybox, etc
Optional Hud Depth Setting:
Press F2 Default Hud
Press F3 Increase Hud Depth
Press F4 Increase Hud Depth further
Issues Remaining: Camera may rarely "clip walls" this is an issue with camera's in some third person games. Not a major issue.

If interested in my thoughts/opinions on game check my blog HERE

Required Installation:
-[NON STEAM VERSION]Rename Replay.exe to Borderlands.exe 
-[STEAM VERSION] Download nvidia inspector and remove replay.exe from Velvet Assassin's profile. Then add Replay.exe to Borderland's profile.
-Go to .../Velvet Assassin/FX/PostFX/directional_blur.pfx
Rename the file to null.pfx
-If you crash at game start you need to follow these instructions[Physx] HERE
 Install to.. /Velvet Assassin/
SHADEROVERRIDE

Special thanks to Rendrock[I went to play earlier fix and figured out issue I had when we were talking]
============================================
If you like this fix I accept Paypal Donations at EQZITARA@YAHOO.COM or my PATREON.
Please keep in mind I am only one person at helixmod and all donations will go only towards myself.
Thank you for your support.

Saturday, May 11, 2013

Psychonauts


BEFORE: 


AFTER:


Description:

Psychonauts is a terrific game, and plays extremely well in 3D.  The game always played well using depth only.

eqzitara created an earlier fix that I expanded upon.

This fix is for all of the problems when convergence was turned up.  Skies were the wrong size, and would be too close.  You can now use any convergence and depth that you want, including making it look toyified.

All skies, stars, moons, and suns are fixed, in every level.
No known glitches.  If you see anything please let me know in the comments.

How to install:

1) Use the Aion profile, like before.  The current NVidia Psychonauts profile (for 314.22) is completely unplayable.

2) Extract this Psychonauts.zip into your game directory.

Steam version was used, as:

 x86: C:\Program Files\Steam\steamapps\common\psychonauts
 x64: C:\Program Files (x86)\Steam\steamapps\common\psychonauts

3) If you have crashes at cut scenes, change the Properties of the exe to compatibility mode for Win95. Yes, Win95.  That is the suggested fix from double-fine, and worked for me.


Screenshot Gallery

I also left in the debugging presets, on the off chance someone might be interested.  You can disable the fixes by using the numeric keypad Period key.  Re-enable the fixes with numeric keypad Enter key.  This allows you to toggle back and forth and see the fixes live. Lastly, there is a texture finding tool, of numeric keypad Zero key.  This highlights any texture that is seen by a modified shader, but not on the fix list. It's trippy.


Update: 5/12/13: managed to upload a broken Zip file, missing Shaderfolder.  Fixed.

Special thanks to eqzitara for excellent suggestions.

Sanctum UPDATE

By Helix / Eqzitara
[Video Preview is slightly out of date]

UPDATE:
Converted to Helix's UDK Script. Shadows Improved.
Fixed remaining issues from previous build. Added crosshair toggle.

If interested in my thoughts/optimizations on game check my blog post HERE

OPTIONAL
Crosshair ON      F2[DEFAULT]
Crosshair OFF    F3

REQUIRED
-Turn Distortion OFF in game settings.
-Go to...\Users\....\Documents\my games\Sanctum\SanctumGame\Config\Sanctumengine.ini
CHANGE
AllowNvidiaStereo3d=False
TO
AllowNvidiaStereo3d=True

INSTALL TO
\sanctum\Binaries\Win32

ISSUES REMAINING:
Very minor hud issues.
============================================
If you like this fix I accept Paypal Donations at EQZITARA@YAHOO.COM or my PATREON.
Please keep in mind I am only one person at helixmod and all donations will go only towards myself.
Thank you for your support.

Tuesday, May 7, 2013

FarCry3: Blood Dragon (DX9 only) - 3D Vision fix

FarCry3: Blood Dragon (DX9 only) - 3D Vision fix.

Fixed:
- Light;
- Shadows;
- water effects;
- some on screen effects;
- HUD, Target markers and cross hairs in 3D;

Remaining issues:
- Some markers have wrong depth on UI (messages) because they share same texture as target markets.
- some lights effects cut off on far distance (like in FC3).
- after dead radar can be at wrong depth (incorrect texture determination). Fixed by last update.



Instructions:
Works only with DX9 render !
Download this archive. Unpack downloaded archive in to the "BIN" game folder (example : ":\Steam\steamapps\common\Far Cry 3 Blood Dragon\bin").

If you want to use the fix with any third-party game overlays or other DX9 hook software download this version and unpack(overwrite everything if you used previous version of the fix) it  in to the "BIN" folder where "fc3_blooddragon.exe" located (Important: remove d3d9.dll from the game folder if you installed previous version of the fix or fix from above). Launch  "HeliXmodLauncher.exe" and run the game after.

For non-steam version it's probably require to copy file in "Far Cry 3 Blood Dragon" instead of "Far Cry 3 Blood Dragon\Bin"

Y - key switches(cycle) HUD depth (3 variants).
U - key  switches (cycle) depth presets (2 variants).

Holding Mouse 2 key activate low separation preset (for good aiming from the gun)

If you want to save your custom convergence settings press "U" and select required preset, set custom separation/depth settings , then press F7 and your settings will be saved in the config file. You can set custom settings for both presets and for gun preset as well (when holding mouse button 2(aiming gun), set custom separation/depth  settings and press F7. Release mouse button 2).

Tested only with steam version of the game. Last beta driver. Highest settings.

Installation & Known Issues

Automatic Installation:
Use the new 3D Fix Manager found HERE
For easy changes to 3D Vision settings, use the 3D Vision Configuration tool HERE

Manual Installation 
-Please keep in mind that only system's running NVIDIA 3D Vision/TV Play are compatible.
-All fixes require you follow instructions on their respective patch page. Please read the directions in full and attempt installation prior to reading these directions below.
-If instructions do not state where to install. Extract the .zip contents into the folder where your .exe is located.
-Numerous games now support Compatibility Mode (CM). You can see what mode you are in by using Ctrl-Alt-Ins to see the green text. Make sure to check the Enable advanced in-game settings, then disable CM in game with Ctrl-Alt-F11.

Steam: New issue
A recent update to Steam is causing crashing issues. Disabling the overlay in settings is now ignored. 
If you crash and are playing the game on Steam read the thread HERE
(Might be fixed as of 2-4-17)

Injectors
[DX9]If you wish to add another D3D9.DLL such as Sweetfx, ENB, InjectSMAA in conjunction with Helixmod patch please read the instructions HERE
[DX11]Just drag and drop. No special instructions required.

Known Issues
-If you crash at game start up please disable all overlays.
Crashing is due to a conflict with certain overlay's with certain games.
Go through the following list till you find which game causes the "conflict."

Steam
Go into (Steam) settings->in-game-> disable steam community in game.
Often this no longer works because the setting is now ignored. Details: HERE
Origin
Certain games WILL NOT work UNLESS you follow these instructions
Log into Origin client
settings->in game-> Uncheck the box that says enable Origin in Game.
This setting will need to be unchecked everytime their is an update on origin.
UPlay
Just go into Uplay/Settings and unbox "Activate overlay".
MSI Afterburner
This will cause some games to crash at opening of game. If you have it enabled please disable it.
XFire
This will cause some games to crash at opening of game. If you have it enabled please disable it.
EVGA Precision
IF you set the on-screen server to "Enable compatibility with modified Direct3D runtime libraries." it will PROBABLY work
Any FPS/Computer Monitoring software
Such as fraps or any software that monitors your hardware usage/heat.

Win10 App Store
HelixMod and 3Dmigoto are disabled by games in the App store, and there is no way to make them writable. Even if it's a known game, it won't work because Microsoft locks out all mods.

Still Not Working?
Please leave a comment on the game's respective comment page.
If you obtain any direct contact information of any user here please do not use it. Contact via comment system.

Updated: 2-4-17

Oblivion - 3D Vision Fix



3D Vision Fix by mike_ar69


What's Fixed
1. Shadows.  Dynamic shadows from people and creatures (but see below).
2. Water.  Reflections in particular.
3. Stuff overhead.  Sky, Clouds, Stars, Moon(s).
4. HUD.  Presets to compensate for some HUD anomalies, and one to cycle sep/conv settings.

Updates
3-June-2013 Added extra shader fixes for clouds, sun and moon for the case when HDR is off.
5-June-2013 Created new alternative fix for water and shadows (fixed shaders rather than setting render target properties).  This was to circumvent a reported issue with HDR lighting.


Presets
Keys 1-9 control the Quick Wheel.  Press and hold for 0.5s and separation is set near zero to compensate for the incorrect rendering.  To change the setting, press and hold one of the keys, while still pressed change depth and convergence to what you want, press F7, let go of the number key.

Key 0 - This has two presets for Depth and Convergence.  To change them, press 0 to toggle to the preset you want to change.  Change depth and convergence, press F7 to save it.  Press 0 again to select the other preset, repeat process.



Description
An oldie, but with the right mods still looks fantastic.  There have been a few mods for 3D Vision in the past (one by yosj in particular), but the water fixes in particular were mostly just ‘cover ups’ for the fact that reflections didn’t work, and made the water look far less nice that it's 2D equivalent.  This new fix makes the water Skyrim-quality.

Special thanks to Helix for his DLL tools and making these kinds of fixes possible.


Screenshots
Before and After:


Before and After:


Before and After:



Video

A video is available here: Oblivion Video.

Notes
  • There are two versions provided:
    • The first fixes problems with water and shadows by setting properties for render targets in the DX9Settings.ini file.
    • The second fixes the water and shadows the 'old fashioned way' by fixing vertex and pixel shaders directly.  This was cretaed to remve a reported issue with HDR lighting rendering incorrectly with the original fix.
  • Both versions render the same, and if you do not have issues with HDR, the original version is recommended.
  • Dynamic shadows are still not quite right.  As the distance to the shadow increases, the shadow gets ‘clipped’.  I kind of know why, but have not been able to fix it.  Hoping someone else can help with that.  I will continue to look at it though.
  • I recommend you turn off self-shadows for the same reason as above.
  • I can’t find any shaders that render any of the HUD elements, so I can’t do anything with them.  If anyone wants to help with this, please do…
  • The game uses keys 1-8 for the quick wheel.  The Quick Wheel renders incorrectly so you can’t see what you are picking.  I have presets defined that bascially set the depth to near zero when holding the number keys down for about 500ms, then put it back to normal when you release the key.  This is not perfect, but I can’t find a way to do anything else with the HUD.
  • When doing the Lockpicking thing, this also renders incorrectly so you can hold down any of the number keys 1-8 while lockpicking and this will set depth near zero so you can see whats going on.
  • Cross-hair is still 2D.  All related to not being able to find any shaders for the HUD.  There might be a community mod to move the crosshair, like there is for Skyrim, I’m not sure.  I turn off the cross-hair and use the Nvidia laser sight with the 'Skyrim' reticles they created, and it works great - you still get all the context messages when you point at things.



Installation
1. Original Version: Extract this zip file to the same location as the games .exe file.
2. Updated Version if you have issues with HDR lighting: Extract this zip file to the same location as the games .exe file.