Friday, August 1, 2025

Uncharted Legacy of Thieves [RealVR + VRto3D]


Luke Ross updated his RealVR mod to support VRto3D for 3D displays.

Update 2025-08-01: 

  • Updated profile to use full-framerate AER, which should result in much smoother gameplay without artifacts if your PC can push 120fps
  • Changed FoV and corresponding Depth&Convergence to better match the original game setting
  • Updated DLSSS Instructions - no more ghosting!
Notes:

  • Camera now has native controls, so you can play with a gamepad or mouse&keyboard
  • RealVR uses Alternate Eye Rendering, so it is essential to maintain a consistent framerate to avoid eye-flips or other artifacts, so adjust your in-game settings accordingly
  • 3DVision hardware is playable on latest drivers thanks to WibbleWobble. Check VRto3D ReadMe for instructions
  • Runs well on 2080ti hardware

You will need:

  • VRto3D v3.3.0 or newer setup for your 3D display here
  • RealVR v22.0.0 or newer from Patreon
After getting these, you can follow the instructions below, or on GitHub.
If the wrong game is showing below, refresh the page and you should see Uncharted.

Tuesday, July 29, 2025

Star Wars Outlaws [RealVR + VRto3D]


Luke Ross's great RealVR mod makes it possible to play Star Wars Outlaws in 3D!

Update 2025-07-29: 

  • Updated profile to use full-framerate AER, which should result in much smoother gameplay without artifacts if your PC can push 120fps
  • Changed FoV and corresponding Depth&Convergence to better match the original game setting
  • Updated DLSSS Instructions - no more ghosting!
Notes:

  • Camera now has native controls, so you can play with a gamepad or mouse&keyboard
    • Game window does a poor job of containing the mouse, so mouse controls are finnicky
  • RealVR uses Alternate Eye Rendering, so it is essential to maintain a consistent framerate to avoid eye-flips or other artifacts, so adjust your in-game settings accordingly
  • 3DVision hardware is playable on latest drivers thanks to WibbleWobble. Check VRto3D ReadMe for instructions
  • RTX 2080ti should be able to handle somewhere between medium-high preset at 1080p at 1/2 rate but not full-120fps

You will need:

  • VRto3D v3.3.0 or newer setup for your 3D display here
  • RealVR v22.0.0 or newer from Patreon
After getting these, you can follow the instructions below, or on GitHub.
If the wrong game is showing below, refresh the page and you should see Star Wars Outlaws.

Cyberpunk 2077 [RealVR + VRto3D]



Luke Ross updated his RealVR mod to support VRto3D for 3D displays.

Update 2025-08-29: 

  • Updated profile to use full-framerate AER, which should result in much smoother gameplay without artifacts if your PC can push 120fps
  • Changed FoV and corresponding Depth&Convergence to better match the original game setting
  • Updated DLSSS Instructions - no more ghosting!
Notes:

  • Camera now has native controls, so you can play with a gamepad or mouse&keyboard
  • RealVR uses Alternate Eye Rendering, so it is essential to maintain a consistent framerate to avoid eye-flips or other artifacts, so adjust your in-game settings accordingly
  • 3DVision hardware is playable on latest drivers thanks to WibbleWobble. Check VRto3D ReadMe for instructions
  • Runs well on 2080ti hardware without ray tracing

You will need:

  • VRto3D v3.3.0 or newer setup for your 3D display here
  • RealVR v22.0.0 or newer from Patreon
After getting these, you can follow the instructions below, or on GitHub
If the wrong game is showing below, refresh the page and you should see Cyberpunk 2077.

Spider-Man (2018) [RealVR + VRto3D]



Luke Ross updated his RealVR mod to support VRto3D for 3D displays.

Update 2025-07-29: 

  • Updated profile to use full-framerate AER, which should result in much smoother gameplay without artifacts if your PC can push 120fps
  • Changed FoV and corresponding Depth&Convergence to better match the original game setting. UI should better align now.
  • Updated DLSSS Instructions - no more ghosting!
Notes:

  • Camera now has native controls, so you can play with a gamepad
  • RealVR uses Alternate Eye Rendering, so it is essential to maintain a consistent framerate to avoid eye-flips or other artifacts, so adjust your in-game settings accordingly
  • This game has to be run in Windowed mode with a 1:1 aspect ratio for the 2D game window. Gameplay on 3D Headset window will be 16:9
  • 3DVision hardware is playable on latest drivers thanks to WibbleWobble. Check VRto3D ReadMe for instructions
  • Game runs well on 2080ti hardware

You will need:

  • VRto3D v3.3.0 or newer setup for your 3D display here
  • RealVR v22.0.0 or newer from Patreon
After getting these, you can follow the instructions below, or on GitHub
If the wrong game is showing below, refresh the page and you should see Spider-Man.

Elden Ring [RealVR + VRto3D]


Luke Ross updated his RealVR mod to support VRto3D for 3D displays.

Update 2025-07-29: 

  • Updated profile to use full-framerate AER, which should result in much smoother gameplay without artifacts if your PC can push 120fps
  • Changed FoV and corresponding Depth&Convergence to better match the original game setting
  • Updated DLSSS Instructions - no more ghosting!
Notes:

  • Camera now has native controls, so you can play with a gamepad
  • RealVR uses Alternate Eye Rendering, so it is essential to maintain a consistent framerate to avoid eye-flips or other artifacts, so adjust your in-game settings accordingly
  • Only 1:1 aspect ratio is available in 2D game window, so there will be wasted rendering, but you will always get 16:9 aspect ratio in 3D headset window
  • 3DVision hardware is playable on latest drivers thanks to WibbleWobble. Check VRto3D ReadMe for instructions
  • 2080ti hardware struggles to maintain 120fps - may need to use 1/2 rate

You will need:

  • VRto3D v3.3.0 or newer setup for your 3D display here
  • RealVR v22.0.0 or newer from Patreon
After getting these, you can follow the instructions below, or on GitHub
If the wrong game is showing below, refresh the page and you should see Elden Ring.

Horizon Zero Dawn [RealVR + VRto3D]


Luke Ross updated his RealVR mod to support VRto3D for 3D displays.

Update 2025-07-29: 

  • Updated profile to use full-framerate AER, which should result in much smoother gameplay without artifacts if your PC can push 120fps
  • Changed FoV and corresponding Depth&Convergence to better match the original game setting
Notes:

  • Has dynamic-depth crosshair
  • Camera now has native controls, so you can play with a gamepad or mouse&keyboard
  • Unfortunately, Sony delisted HZD to make way for an unnecessary remaster, but you should still be able to find keys for sale
  • RealVR uses Alternate Eye Rendering, so it is essential to maintain a consistent framerate to avoid eye-flips or other artifacts, so adjust your in-game settings accordingly
  • You will have to choose between:
    • 1:1 aspect ratio with correct aspect ratio cutscenes, wasted rendering, and having the HUD in the center 2/3rds of the screen; gameplay is 16:9
    • 16:9 aspect ratio with everything in cutscenes stretched horizontally, but no wasted rendering and HUD is normal
  • The game has some aggressive culling, so you may see things disappear
  • The camera in cutscenes may show you things with funny animations that were out of frame in the base 2D game
  • RealVR doesn't have DLSSS support on this game, so you will get some ghosting
  • 3DVision hardware is playable on latest drivers thanks to WibbleWobble. Check VRto3D ReadMe for instructions
  • Runs well on 2080ti hardware

You will need:

  • VRto3D v3.3.0 or newer setup for your 3D display here
  • RealVR v22.0.0 or newer from Patreon
After getting these, you can follow the instructions below, or on GitHub
If the wrong game is showing below, refresh the page and you should see Horizon Zero Dawn.